If your team misses all for three turns in a row, the first
on your next turn counts as a grenade (if it goes in). If you miss this grenade, the ability resets.
If your team misses all s for three turns in a row, the first
on your next turn counts as a grenade (if it goes in). If you miss this grenade, the ability resets.
Nothing to add — this country’s card says it all.
Not drawn yet — the visual learners will have to read on.