10-cup and 6-cup setups. Re-racks pictures TBD.
At the start of your turn, you (or your teammate) must roll a die. If you roll a 6, you are removed from the game for 4 turns. If you roll anything else, +1 . If a comrade is dead, you do not get the bonus +1
, but must still roll the die. If both comrades are dead, skip your turn. At the end of your turn, you may revive a dead comrade for a shot of vodka.
At the start of your turn, you (or your teammate) must roll a die. If you roll a 6, you are removed from the game for 4 turns. If you roll anything else, +1 . If a comrade is dead, you do not get the bonus +1
, but must still roll the die. If both comrades are dead, skip your turn. At the end of your turn, you may revive a dead comrade for a shot of vodka.