At the start of your turn, roll a die. If you roll a 1 or 2: skip your turn. If you roll a 3: -1 :ball:. If you roll a 4: no changes. If you roll a 5: +1 :ball:. If you roll a 6: +2 :ball:.
If you and your teammate both sink a :cup: / :opposition-cup: on the same turn, +1 :ball: to your team's dice rolls for the rest of the game.
At turn start, roll a die. 1-2: skip turn. 3: -1 :ball:. 4: no change. 5: +1 :ball:. 6: +2 :ball:.
If you and a teammate both sink a :cup: on the same turn, +1 :ball: to dice rolls for the rest of the game.