Take a redemption shot for every :cup: the opposition sinks during their next 4 turns. These redemption shots are taken immediately before your normal turn.
Receive a rebound shot even if the :ball: has hit the ground. Ability is void (for that turn) if the :ball: has touched an opponent (or is in a :cup: / :opposition-cup:).
Take a redemption shot for every :cup: the opposition sinks during their next 2 turns. These redemption shots are taken immediately before your normal turn.
Receive a rebound shot even if the :ball: hit the ground. Voids for that turn if the :ball: touches an opponent or ends in a :cup:.