At the end of your turn, predict how many the opposition will sink on their turn. If correct, +1
on your next turn. If incorrect, -1
. You can guess any feasible number (including zero). Ability is void once the opposition has 3 or less
.
At the end of your turn, guess how many the opposition will sink. If correct, +1
next turn. If incorrect, -1
. You can guess any feasible number (including zero). Voids once the opposition has 3 or fewer cups.