Choose (and declare) 3 :cup: to be counterfeit. If a counterfeit :cup: is sunk or removed, it becomes a normal :cup: (effectively having two lives). The ability can be triggered by an adjacent grenade, and can be chosen as collateral from a bounce shot.
Choose 2 :cup: to be counterfeit. If a counterfeit :cup: is sunk or removed, it becomes a normal :cup: (effectively, two lives). The ability can be triggered by an adjacent grenade or chosen as bounce collateral.