Any time the opposition shoots and their :ball: bounces off a :cup:, you can attempt to catch it one-handed. If successful, ditch the :ball: at the opposition. If the :ball: hits an opposition player before hitting the ground, they lose a :opposition-cup: of your choice. The throw must be done in one swift motion; any delay voids the ability.
Any time the opposition shoots and the :ball: bounces off a :cup:, you may try to catch it one-handed. If successful, throw the :ball: at the opposition. If it hits a player (they can dodge) before hitting the ground, remove a :opposition-cup: of your choice. The throw must be done in one swift motion; any delay voids the ability.