HomeRulesCountriesPlay
  • Andorra

    Flag of Andorra
    Setup for AndorraDifficulty level 2

    Defensive rule Two Leaders

    Unique setup

    Set up 6 Cup into two sets of 3, as pictured. Both opposition players cannot shoot for the same set until one of the sets has been completely removed. You cannot be re-racked.

    Andorra

    Flag of Andorra
    Setup for AndorraDifficulty level 2

    Defensive rule Two Leaders

    Unique setup

    Set up 10 Cup into two sets of 5, as pictured. Both opposition players cannot shoot for the same set until one of the sets has been completely removed. Each side can only be re-racked separately, and only when the set has 3 Cup.

  • Antarctica

    Flag of Antarctica
    Setup for AntarcticaDifficulty level 1

    Defensive rule Snowstorm

    Two uses

    Make an opponent spin around in a circle 10 times before they shoot their Beer pong ball. The opponent must shoot within 3 seconds or they are spun another 10 times.

    Antarctica

    Flag of Antarctica
    Setup for AntarcticaDifficulty level 1

    Defensive rule Snowstorm

    Three uses

    Make an opponent spin around in a circle 10 times before they shoot their Beer pong ball. The opponent must shoot within 3 seconds or they are spun another 10 times.

  • Argentina

    Flag of Argentina
    Setup for ArgentinaDifficulty level 2

    Defensive rule Maradona Hand of God

    One use

    You can block an opponent’s Beer pong ball in mid-air. No penalty is attached (except if you knock it into your own Cup).

    Offensive rule That’s Just Good Ball Skills

    Ongoing

    You can shoot any rebound shots normally, instead of performing a trick shot.

    Argentina

    Flag of Argentina
    Setup for ArgentinaDifficulty level 2

    Defensive rule Maradona Hand of God

    Two uses

    You can block an opponent’s Beer pong ball in mid-air. No penalty is attached (except if you knock it into your own Cup).

    Offensive rule That’s Just Good Ball Skills

    Ongoing

    You can shoot any rebound shots normally, instead of performing a trick shot.

  • Australia

    Flag of Australia
    Setup for AustraliaDifficulty level 1

    Defensive rule Outback Exploration

    Two uses

    After sinking a Opposition Cup, move 1 Cup elsewhere on the table. This Cup then cannot be moved by another country ability and is ignored for re-racks.

    Australia

    Flag of Australia
    Setup for AustraliaDifficulty level 1

    Defensive rule Outback Exploration

    Three uses

    After sinking a Opposition Cup, move 1 Cup elsewhere on the table. This Cup then cannot be moved by another country ability and is ignored for re-racks.

  • Austria

    Flag of Austria
    Setup for AustriaDifficulty level 2

    Offensive rule Blitzkrieg

    One use

    For this turn, and your next 2 turns, receive +1 Beer pong ball.

    Defensive rule Bunker of Shame

    Ongoing

    You can forfeit instead of attempting redemption to completely avoid any post-game drinking penalties.

    Austria

    Flag of Austria
    Setup for AustriaDifficulty level 2

    Offensive rule Blitzkrieg

    Two uses

    For this turn, and your next 2 turns, receive +1 Beer pong ball.

    Defensive rule Bunker of Shame

    Ongoing

    You can forfeit instead of attempting redemption to completely avoid any post-game drinking penalties.

  • Belgium

    Flag of Belgium
    Setup for BelgiumDifficulty level 2

    Defensive rule Kingly Duties

    Ongoing

    Set up a deck of cards containing only a K, Q, J, and A. At the end of your turn, draw a card. If you draw a K, the opposition receives -1 Beer pong ball on their next turn. If you draw anything else, nothing changes. Shuffle the deck after each turn.

    Belgium

    Flag of Belgium
    Setup for BelgiumDifficulty level 2

    Defensive rule Kingly Duties

    Ongoing

    Set up a deck of cards containing only a K, Q, J and an A. At the end of your turn, draw a card. If you draw a K, the opposition receives -1 Beer pong ball on their next turn. Anything else, nothing changes. Shuffle the deck after each turn.

  • Benin

    Flag of Benin
    Setup for BeninDifficulty level 1

    Defensive rule Voodoo Origins

    Two uses

    On the opposition's next turn, they must sink a Cup. If they do, nothing changes. If they don't, return a Cup to the game.

    Benin

    Flag of Benin
    Setup for BeninDifficulty level 1

    Defensive rule Voodoo Origins

    Three uses

    On the opposition's next turn, they must sink a Cup. If they do, nothing changes. If they don't, return a Cup to the game.

  • Bhutan

    Flag of Bhutan
    Setup for BhutanDifficulty level 2

    Offensive rule Most Mountainous Country

    Ongoing

    At the start of your turn, both Bhutanese players flip a cup. If both successful, you gain +1 Beer pong ball on your turn. If neither of you are successful, -1 Beer pong ball.

  • Botswana

    Flag of Botswana
    Setup for BotswanaDifficulty level 3

    Defensive rule Shine Bright Like a Diamond

    Unique setup

    Set up 8 Cup in a diamond shape, as pictured. You can only be re-racked at 4 Cup into a diamond shape.

    Defensive rule Diamonds Are Made Under Pressure

    Ongoing

    Instead of just your last Cup, attempt a redemption for your last 3 Cup. If you are successful, the Cup remains, and opposition takes the next turn.

    Botswana

    Flag of Botswana
    Setup for BotswanaDifficulty level 3

    Defensive rule Shine Bright Like a Diamond

    Unique setup

    Set up 13 Cup in a diamond shape, as pictured. You can only be re-racked at 8 Cup and 4 Cup into diamond shapes (see country page).

    Defensive rule Diamonds Are Made Under Pressure

    Ongoing

    Instead of just your last Cup, attempt a redemption for your last 3 Cup. If you are successful, the Cup remains, and opposition takes the next turn.

  • Brazil

    Flag of Brazil
    Setup for BrazilDifficulty level 2

    Defensive rule Tourist Trap Ransom

    One use

    Choose an opponent to remove from the game. That player cannot participate until their teammate has successfully sunk a Cup. Can only be used if both sides have at least 4 Cup / Opposition Cup remaining. While an opponent has been removed, the remaining opponent shoots all Beer pong ball for their team.

    Brazil

    Flag of Brazil
    Setup for BrazilDifficulty level 2

    Defensive rule Tourist Trap Ransom

    One use

    Choose an opponent to remove from the game. That player cannot participate until their teammate has successfully sunk 2 Cup. Can only be used if both sides have at least 4 Cup / Opposition Cup remaining. While an opponent has been removed, the remaining opponent shoots all Beer pong ball for their team.

  • Burkina Faso

    Flag of Burkina Faso
    Setup for Burkina FasoDifficulty level 2

    Offensive rule Attempted Coup

    One use

    If the opposition has a unique setup: Remove a Cup from the game. Cannot be used to end the game.

    Defensive rule Targeted Attack

    One use

    If the opposition does not have a unique setup: After the opposition activates their ability, you can delay it until they sink a Cup.

    Burkina Faso

    Flag of Burkina Faso
    Setup for Burkina FasoDifficulty level 2

    Offensive rule Attempted Coup

    One use

    If the opposition has a unique setup: Remove a Cup from the game. Cannot be used to end the game.

    Defensive rule Targeted Attack

    Two uses

    If the opposition does not have a unique setup: After the opposition activates their ability, you can delay the use until they sink a Cup.

  • Canada

    Flag of Canada
    Setup for CanadaDifficulty level 2

    Defensive rule The Great Lakes

    Unique setupOngoing

    Set up 2 water (Great Lake) cups next to your Cup. If the opposition sinks a Great Lake, you receive +2 Beer pong ball on your next turn. Great Lakes are not removed when sunk. You may change their location each time you are re-racked. Grenades and rim shots can trigger this ability, but you cannot choose Great Lakes as collateral for bounce shots.

    Canada

    Flag of Canada
    Setup for CanadaDifficulty level 2

    Defensive rule The Great Lakes

    Unique setupOngoing

    Set up four water (Great Lake) cups next to your Cup. If the opposition sinks a Great Lake, you receive +2 Beer pong ball on your next turn. Great Lakes are not removed when sunk. You may change the location of the Great Lakes each time you are re-racked. Grenades and rim shots can trigger this ability, but you cannot choose Great Lakes as collateral for bounce shots.

  • Chad

    Flag of Chad
    Setup for ChadDifficulty level 2

    Defensive rule Power Move

    One use

    At the end of your turn, swap sides with the opposition. All abilities are then void, and the rest of the game continues as normal beer pong. Before you swap, you cannot sink your own cups under any circumstances.

  • Chile

    Flag of Chile
    Setup for ChileDifficulty level 2

    Defensive rule Loooooooooong Chile

    Unique setup

    Set up 8 Cup in a vertical line, as pictured. You can be re-racked only at 3 Cup into a smaller vertical line.

    Chile

    Flag of Chile
    Setup for ChileDifficulty level 2

    Defensive rule Loooooooooong Chile

    Unique setup

    Set up 14 Cup in a vertical line, as pictured. You can be only re-racked into a smaller vertical line at 6 Cup, and at 3 Cup.

  • China

    Flag of China
    Setup for ChinaDifficulty level 2

    Defensive rule The Great Wall

    Ongoing

    Your empty Cup can be used to create a Great Wall. This wall can be maximum 2 Cup tall, and must be at least 2 cup-lengths in front of your Cup. You can only build (or rebuild) the Great Wall at the start of your turn.

    China

    Flag of China
    Setup for ChinaDifficulty level 2

    Defensive rule The Great Wall

    Ongoing

    Your empty Cup can be used to create a Great Wall. This wall can be maximum 2 Cup tall, and must be at least 2 cup-lengths in front of your Cup. You can only build (or rebuild) the Great Wall at the start of your turn.

  • Colombia

    Flag of Colombia
    Setup for ColombiaDifficulty level 2

    Offensive rule Coke Craze

    One use

    All your Beer pong ball for this turn, and your next turn, are worth double. Your following two turns are then skipped. Grenades are not doubled, but trick shots, rim shots, bounce shots, and any shots during balls back are. Cannot be used to end the game.

    Colombia

    Flag of Colombia
    Setup for ColombiaDifficulty level 2

    Offensive rule Coke Craze

    One use

    All your Beer pong ball for this turn, and your next turn, are worth double. Your following turn is then skipped. Grenades are not doubled, but trick shots, rim shots, bounce shots, and any shots during balls back are. Cannot be used to end the game.

  • Croatia

    Flag of Croatia
    Setup for CroatiaDifficulty level 1

    Defensive rule No Soup for You!

    Ongoing

    You choose when your opposition drinks. If you sink a Opposition Cup, you can make the opposition hold onto it indefinitely. If additional Opposition Cup are sunk, they can pour them into one Opposition Cup, but if that gets full they must hold two. If you lose, and they are still holding cups, you must drink them.

    Croatia

    Flag of Croatia
    Setup for CroatiaDifficulty level 1

    Defensive rule No Soup for You!

    Ongoing

    You choose when your opposition drinks. If you sink a Opposition Cup, you can make the opposition hold onto it indefinitely. If additional Opposition Cup are sunk, the opposition can pour it into one Opposition Cup, but if that gets full they must then hold two. If you lose, and the opposition is still holding cups, you must drink them.

  • Cuba

    Flag of Cuba
    Setup for CubaDifficulty level 3

    Offensive rule Missile Crisis

    One use

    For the next 3 turns (yours, the opposition's, then yours), the first Beer pong ball counts as a grenade (if it goes in). During these 3 turns, neither team gains additional Beer pong ball from rebounds or balls back, and bounce/rim shots do not remove extra Cup. The opposition may still activate their ability to gain extra Beer pong ball. Cannot be used to end the game.

    Cuba

    Flag of Cuba
    Setup for CubaDifficulty level 3

    Offensive rule Missile Crisis

    One use

    For the next 3 turns (yours, the opposition's, then yours), all Beer pong ball count as grenades (if they go in). For these 3 turns, neither team gains additional Beer pong ball from rebound shots or balls back, and bounce shots and rim shots do not remove additional Cup. The opposition may still activate their ability to gain extra Beer pong ball. Cannot be used to end the game.

  • Democratic Republic of the Congo

    Flag of Democratic Republic of the Congo
    Setup for Democratic Republic of the CongoDifficulty level 2

    Defensive and offensive rule Make it Rain(forest)

    Two uses

    At the start of your turn, fill any 2 Cup / Opposition Cup as much as you want.

  • Ecuador

    Flag of Ecuador
    Setup for EcuadorDifficulty level 2

    Defensive rule Galápagos Islands

    Unique setup

    You start with 2 additional Cup. Set these up in the middle of the table, as pictured, to represent the Galápagos Islands. As normal, you can be re-racked on triangle numbers (3 and 6 Cup).

    Ecuador

    Flag of Ecuador
    Setup for EcuadorDifficulty level 2

    Defensive rule Galápagos Islands

    Unique setup

    You start with 4 additional Cup. Set up these Cup in the middle of the table, as pictured, to represent the Galápagos Islands. As normal, you can only be re-racked on triangle numbers (3, 6, and 10 Cup).

  • Egypt

    Flag of Egypt
    Setup for EgyptDifficulty level 1

    Defensive rule Curse of the Mummy

    Ongoing

    You cannot call re-racks. However, at the start of your turn, you may move a Opposition Cup into a different (empty) space in their initial setup. You cannot move special cups.

    Egypt

    Flag of Egypt
    Setup for EgyptDifficulty level 1

    Defensive rule Curse of the Mummy

    Ongoing

    You cannot call re-racks. However, at the start of your turn, you may move a Opposition Cup into a different (empty) space in the opposition's initial setup. You cannot move special cups.

  • England

    Flag of England
    Setup for EnglandDifficulty level 3

    Defensive and offensive rule Royal Decree

    One use

    At any point in the game, make the opposition follow one of these rules for 2 rounds: • Cannot block bounce shots. • Trick shots only. • Grenades only count for 1 Cup.

    Defensive rule Brexit

    Ongoing

    At any time, you may withdraw from the match without consequence, and make the opposition take any post-game drinking penalties.

    England

    Flag of England
    Setup for EnglandDifficulty level 3

    Defensive and offensive rule Royal Decree

    One use

    At any point during the game, make the opposition follow one of the following rules for 3 rounds: • Cannot block bounce shots. • Trick shots only. • Grenades only count for 1 Cup.

    Defensive rule Brexit

    Ongoing

    At any time, you may withdraw from the match without consequence, and make the opposition take any post-game drinking penalties.

  • Equatorial Guinea

    Flag of Equatorial Guinea
    Setup for Equatorial GuineaDifficulty level 3

    Defensive rule Home Turf

    Unique setupOngoing

    Place 4 water cups in the centre of the table, as pictured. If either team sinks a water cup, do not remove it, and remove 1 Opposition Cup of your choice from the game. After 2 uses, or when the opposition has 3 or less Opposition Cup, remove all 4 water cups from the game.

    Equatorial Guinea

    Flag of Equatorial Guinea
    Setup for Equatorial GuineaDifficulty level 3

    Defensive rule Home Turf

    Unique setupOngoing

    Place 6 water cups in the centre of the table, as pictured. If either team sinks a water cup, do not remove it, and remove 1 Opposition Cup of your choice from the game. After 3 uses, or when the opposition has 3 or less Opposition Cup, remove all 6 water cups from the game.

  • Ethiopia

    Flag of Ethiopia
    Setup for EthiopiaDifficulty level 1

    Defensive rule Charity Donation

    Unique setup One use

    The opposition must choose 1 Opposition Cup to donate. Place it adjacent to any of your Cup. It becomes yours. Cannot be used if the opposition has 2 or fewer Opposition Cup, or to take special cups. As a drawback, you must start with 5 Cup (instead of 6).

    Ethiopia

    Flag of Ethiopia
    Setup for EthiopiaDifficulty level 1

    Defensive rule Charity Donation

    Unique setup Two uses

    The opposition must choose 1 Opposition Cup to donate. Place it adjacent to any of your Cup. This cup is now yours. Cannot be used if the opposition has 2 or less Opposition Cup, and cannot be used to take special cups. As a drawback, you must start the game with 8 Cup. You choose which 8 out of the normal 10.

  • Falkland Islands

    Flag of Falkland Islands
    Setup for Falkland IslandsDifficulty level 1

    Defensive rule Contested Territory

    One use

    Count up all Cups / Opposition Cups and split them evenly (except special cups). For an uneven total, you decide the split. Both teams then set up their cups following any setup limitations as best they can. For other country abilities, this counts as if a re-rack occurred.

    Falkland Islands

    Flag of Falkland Islands
    Setup for Falkland IslandsDifficulty level 1

    Defensive rule Contested Territory

    One use

    Count up all Cups / Opposition Cups on the table and split them evenly between the two teams (except special cups). For an uneven split, you decide. Both teams then set up their cups following any setup limitations as best they can. For other country abilities, this counts as if a re-rack has occurred.

  • Finland

    Flag of Finland
    Setup for FinlandDifficulty level 3

    Offensive rule The White Death

    Ongoing

    Any time the opposition shoots and the Beer pong ball bounces off a Cup, you may try to catch it one-handed. If successful, throw the Beer pong ball at the opposition. If it hits a player (they can dodge) before hitting the ground, remove a Opposition Cup of your choice. The throw must be done in one swift motion; any delay voids the ability.

    Finland

    Flag of Finland
    Setup for FinlandDifficulty level 3

    Offensive rule The White Death

    Ongoing

    Any time the opposition shoots and their Beer pong ball bounces off a Cup, you can attempt to catch it one-handed. If successful, ditch the Beer pong ball at the opposition. If the Beer pong ball hits an opposition player before hitting the ground, they lose a Opposition Cup of your choice. The throw must be done in one swift motion; any delay voids the ability.

  • France

    Flag of France
    Setup for FranceDifficulty level 3

    Defensive rule The Maginot Line

    Ongoing

    You take half damage from bounce shots (except for Mexico's Border Crossing) and grenades. Round up, if necessary.

    Defensive rule Let Them Eat Cake

    Ongoing

    If you are losing by 1 or more cups, you can make an opponent perform 1 trick shot per turn.

    France

    Flag of France
    Setup for FranceDifficulty level 3

    Defensive rule The Maginot Line

    Ongoing

    You take half damage from bounce shots (except for Mexico's Border Crossing) and grenades. Round up, if necessary.

    Defensive rule Let Them Eat Cake

    Ongoing

    If you are losing by 2 or more cups, you can make an opponent perform 1 trick shot per turn.

  • Germany

    Flag of Germany
    Setup for GermanyDifficulty level 1

    Offensive rule Oktoberfest

    One use

    Activate at any point during your turn to gain +2 Beer pong ball. However, you must drink any Opposition Cup you sink (or have sunk) this turn. Cannot be used if the opposition only has 1 Opposition Cup left.

    Germany

    Flag of Germany
    Setup for GermanyDifficulty level 1

    Offensive rule Oktoberfest

    Two uses

    Activate at any point during your turn to gain +2 Beer pong ball. However, you must drink any Opposition Cup you sink (or have sunk) this turn. Cannot be used if the opposition only has 1 Opposition Cup remaining.

  • Greece

    Flag of Greece
    Setup for GreeceDifficulty level 4

    Offensive rule Trojan Horse

    One use

    Refill an empty Cup and place it in a corner on your side. The opposition has 3 turns to sink it. After each of their turns, you move the Cup closer to the centre. If it is not sunk by the end of their third turn, they must drink it and remove 1 Opposition Cup of their choice. Trojan Horse does not need to be sunk to win. Cannot be used to end the game.

    Greece

    Flag of Greece
    Setup for GreeceDifficulty level 4

    Offensive rule Trojan Horse

    One use

    Refill an empty Cup and place it in a corner on your side. The opposition has 3 turns to sink it. At the end of each of their turns, you move the Cup closer to the centre. If it is not sunk by the end of their third turn, they must drink it and remove 2 Opposition Cup of their choice. The Trojan Horse does not need to be sunk to win. Cannot be used to end the game.

  • Greenland

    Flag of Greenland
    Setup for GreenlandDifficulty level 3

    Defensive rule Arctic Circle

    Unique setup

    Set up 7 Cup in a circle, as pictured. If the front Cup is sunk or removed, you must drink it plus 1 more of the opposition's choice. You can be re-racked at 5 Cup into a hollow circle.

    Greenland

    Flag of Greenland
    Setup for GreenlandDifficulty level 3

    Defensive rule Arctic Circle

    Unique setup

    Set up 11 Cup in a circle, and 1 more in the middle, as pictured. If this middle Cup is sunk or removed, you must drink it, plus 2 more of the opposition's choice. You can only be re-racked at 5 Cup, into a hollow circle.

  • Hungary

    Flag of Hungary
    Setup for HungaryDifficulty level 3

    Defensive rule Buda and Pest

    Unique setup

    Set up 6 Cup in 2 triangles of 3, separated by 1 cup-length. You cannot be re-racked.

    Hungary

    Flag of Hungary
    Setup for HungaryDifficulty level 3

    Defensive rule Buda and Pest

    Unique setup

    Set up 12 Cup in 2 triangles of 6, as pictured, separated by 1 cup-length. The opposition can only re-rack each triangle, separately, at 3 Cup.

  • Iceland

    Flag of Iceland
    Setup for IcelandDifficulty level 2

    Defensive rule Hot Springs

    Two uses

    If the opposition sinks a Cup, you can attempt to blow the Beer pong ball out of the Cup with one breath (after it stops spinning). If the Beer pong ball leaves the Cup, the shot is void. If it lands in another Cup, they re-shoot that Beer pong ball. One use per turn.

    Iceland

    Flag of Iceland
    Setup for IcelandDifficulty level 2

    Defensive rule Hot Springs

    Three uses

    If the opposition sinks a Cup, you can attempt to blow the Beer pong ball out of the Cup with one breath (after it stops spinning). If the Beer pong ball leaves the Cup, the shot is void. However, if it lands in another Cup, the opponent re-shoots that Beer pong ball. One use per turn.

  • Indonesia

    Flag of Indonesia
    Setup for IndonesiaDifficulty level 2

    Defensive rule Bootleg Bali Merchandise

    Unique setupOngoing

    Choose 2 Cup to be counterfeit. If a counterfeit Cup is sunk or removed, it becomes a normal Cup (effectively, two lives). The ability can be triggered by an adjacent grenade or chosen as bounce collateral.

    Indonesia

    Flag of Indonesia
    Setup for IndonesiaDifficulty level 2

    Defensive rule Bootleg Bali Merchandise

    Unique setupOngoing

    Choose (and declare) 3 Cup to be counterfeit. If a counterfeit Cup is sunk or removed, it becomes a normal Cup (effectively having two lives). The ability can be triggered by an adjacent grenade, and can be chosen as collateral from a bounce shot.

  • Ireland

    Flag of Ireland
    Setup for IrelandDifficulty level 1

    Offensive rule Luck of the Irish

    Ongoing

    Any trick shots you sink count as grenades, including trick shots dictated by other country abilities, rebound shots, or simply attempting one on your turn.

    Ireland

    Flag of Ireland
    Setup for IrelandDifficulty level 1

    Offensive rule Luck of the Irish

    Ongoing

    Any trick shots you sink count as grenades, including trick shots dictated by abilities, rebound shots, or simply attempting one on your turn.

  • Italy

    Flag of Italy
    Setup for ItalyDifficulty level 3

    Defensive rule All Roads Lead to Rome

    Unique setup

    Set up a central 'Rome' Cup and 6 other Cup in 3 paths leading to Rome, as pictured. The opposition must sink all 6 path Cup before Rome can be sunk. You cannot be re-racked.

    Italy

    Flag of Italy
    Setup for ItalyDifficulty level 3

    Defensive rule All Roads Lead to Rome

    Unique setup

    Set up a central 'Rome' Cup and 9 other Cup in 3 paths leading to Rome, as pictured. The opposition must sink all 9 path Cup before Rome can be sunk. You cannot be re-racked.

  • Japan

    Flag of Japan
    Setup for JapanDifficulty level 3

    Defensive rule King of the Monsters

    Ongoing

    Any time the opposition lands a grenade or balls back, Godzilla awakens. Your next Beer pong ball is a grenade (if it goes in).

    Offensive rule Mutually Assured Destruction

    One use

    On your turn, remove 1 Cup and 1 Opposition Cup of your choice. Cannot be used to end the game.

    Japan

    Flag of Japan
    Setup for JapanDifficulty level 3

    Defensive rule King of the Monsters

    Ongoing

    Any time the opposition lands a grenade or balls back, Godzilla is awoken and wreaks havoc. Your next Beer pong ball is a grenade (if it goes in).

    Offensive rule Mutually Assured Destruction

    Two uses

    On your turn, remove 1 Cup and 1 Opposition Cup of your choice. Cannot be used to end the game.

  • Kazakhstan

    Flag of Kazakhstan
    Setup for KazakhstanDifficulty level 1

    Offensive rule Ma Wife

    Ongoing

    Every third turn, you receive an extra Beer pong ball that must be a celebrity shot. If no celebrities are available (10 second timer), the ability is void.

    Kazakhstan

    Flag of Kazakhstan
    Setup for KazakhstanDifficulty level 1

    Offensive rule Ma Wife

    Ongoing

    Every third turn, you receive an extra Beer pong ball that must be a celebrity shot. If no celebrities are available (10 second timer), the ability is void.

  • Kenya

    Flag of Kenya
    Setup for KenyaDifficulty level 4

    Defensive rule Kenyan Cardio

    Unique setupOngoing

    Set up 15 Cup in a triangle, as pictured. If the opposition lands all their Beer pong ball in cups during their turn, choose 1 Beer pong ball to trigger a grenade. All other shots are void, and no extra cups are removed from bounce/rim or abilities; no balls back is triggered. Ability is void when you have 4 or fewer Cup. Cannot be used to end the game.

    Kenya

    Flag of Kenya
    Setup for KenyaDifficulty level 4

    Defensive rule Kenyan Cardio

    Unique setupOngoing

    Set up 21 Cup in a triangle, as pictured. If the opposition lands all the Beer pong ball on their turn, you must choose 1 Beer pong ball to trigger a grenade. All other Beer pong ball are then void. Bounce shots, rim shots, or other abilities do not remove extra Cup. Balls back is not triggered. Ability is void when you have 4 or less Cup and cannot be used to end the game.

  • Madagascar

    Flag of Madagascar
    Setup for MadagascarDifficulty level 1

    Defensive rule Madagascar 2: Escape 2 Africa

    Unique setupOngoing

    Set up 1 additional Cup anywhere. At the start of your turn, you may move this Cup elsewhere. It is ignored for re-racks. Quoting the Madagascar films is heavily encouraged.

    Madagascar

    Flag of Madagascar
    Setup for MadagascarDifficulty level 1

    Defensive rule Madagascar 2: Escape 2 Africa

    Unique setupOngoing

    Set up 2 additional Cup anywhere on the table. At the start of your turn, you may move these Cup to a different location. These 2 Cup are ignored for re-racks. Quoting the Madagascar films is heavily encouraged.

  • Malawi

    Flag of Malawi
    Setup for MalawiDifficulty level 3

    Defensive rule Lake Malawi

    Unique setupOngoing

    Set up 7 Cups in the shape of Malawi, including 3 water cups. If a water cup is sunk, all Beer pong balls on that turn are void. Water cups are not removed after being sunk. You can only be re-racked at 6 Cups, and the opposition chooses how it is re-racked.

    Malawi

    Flag of Malawi
    Setup for MalawiDifficulty level 3

    Defensive rule Lake Malawi

    Unique setupOngoing

    Set up 11 Cups in the shape of Malawi, as pictured, including 4 water cups (representing Lake Malawi). If a water cup is sunk, all Beer pong balls on that turn are void. Water cups are not removed after they are sunk. You can only be re-racked at 6 Cups, and the opposition chooses how it is re-racked (see country page).

  • Mexico

    Flag of Mexico
    Setup for MexicoDifficulty level 2

    Offensive rule Border Crossing

    Ongoing

    Every third turn, you may shoot 1 bounce shot that cannot be blocked until the ball has bounced twice. If the opposition blocks it, they must drink 2 Opposition Cup of your choice. You must announce the bounce shot before you shoot; otherwise it’s void.

    Mexico

    Flag of Mexico
    Setup for MexicoDifficulty level 2

    Offensive rule Border Crossing

    Ongoing

    Every third turn, you may shoot 1 bounce shot that cannot be blocked until the ball has bounced twice. If the opposition does block it, they must drink 2 Opposition Cup of your choice. You must tell the opposition which Beer pong ball will be a bounce shot prior to shooting, otherwise the shot is void.

  • Monaco

    Flag of Monaco
    Setup for MonacoDifficulty level 2

    Offensive rule Monte Carlo Casino

    Ongoing

    At the end of your turn, guess how many Cup the opposition will sink. If correct, +1 Beer pong ball next turn. If incorrect, -1 Beer pong ball. You can guess any feasible number (including zero). Voids once the opposition has 3 or fewer cups.

    Monaco

    Flag of Monaco
    Setup for MonacoDifficulty level 2

    Offensive rule Monte Carlo Casino

    Ongoing

    At the end of your turn, predict how many Cup the opposition will sink on their turn. If correct, +1 Beer pong ball on your next turn. If incorrect, -1 Beer pong ball. You can guess any feasible number (including zero). Ability is void once the opposition has 3 or less Opposition Cup.

  • Mongolia

    Flag of Mongolia
    Setup for MongoliaDifficulty level 4

    Offensive rule Extended Bloodline

    Ongoing

    Use a deck of ♣, ♦, ♥, ♠. At the start of your turn, shuffle and draw. ♥: +1 Beer pong ball. ♣: skip your turn. ♦ or ♠: nothing. If a ♥ is drawn twice+ in a row, remove a Opposition Cup then proceed. Cannot be used to end the game.

    Mongolia

    Flag of Mongolia
    Setup for MongoliaDifficulty level 4

    Offensive rule Extended Bloodline

    Ongoing

    Set up a deck of cards containing a ♣, ♦, ♥, and ♠. At the start of your turn, shuffle and draw one card. If you draw a ♥: +1 Beer pong ball. If you draw a ♣: skip your turn. ♦ or ♠: no changes. If a Heart is drawn twice or more in a row, instead of +1 Beer pong ball, remove a Opposition Cup of your choice, then take your normal turn. Cannot be used to end the game.

  • Netherlands

    Flag of Netherlands
    Setup for NetherlandsDifficulty level 2

    Defensive rule Land Reclamation

    Ongoing

    At the start of your turn, place your empty Cup back on the table, touching any of your other Cup. If an empty Cup is sunk, all remaining shots this turn are void, and that Cup is removed.

    Offensive rule Spice Trade

    Ongoing

    For every balls back or grenade you sink, add some spice (e.g., chilli) to a Opposition Cup of your choice.

    Netherlands

    Flag of Netherlands
    Setup for NetherlandsDifficulty level 2

    Defensive rule Land Reclamation

    Ongoing

    At the start of your turn, place your empty Cup back on the table, touching any of your other Cup. If an empty Cup is sunk, all remaining Beer pong ball on that turn are void, and that empty Cup is then removed.

    Offensive rule Spice Trade

    Ongoing

    For every balls back or grenade you sink, add some spice to a Opposition Cup of your choice.

  • New Zealand

    Flag of New Zealand
    Setup for New ZealandDifficulty level 3

    Defensive rule The Haka

    One use

    Take a redemption shot for every Cup the opposition sinks during their next 2 turns. These redemption shots are taken immediately before your normal turn.

    Offensive rule Hard in the Scrum

    Ongoing

    Receive a rebound shot even if the Beer pong ball hit the ground. Voids for that turn if the Beer pong ball touches an opponent or ends in a Cup.

    New Zealand

    Flag of New Zealand
    Setup for New ZealandDifficulty level 3

    Defensive rule The Haka

    One use

    Take a redemption shot for every Cup the opposition sinks during their next 4 turns. These redemption shots are taken immediately before your normal turn.

    Offensive rule Hard in the Scrum

    Ongoing

    Receive a rebound shot even if the Beer pong ball has hit the ground. Ability is void (for that turn) if the Beer pong ball has touched an opponent (or is in a Cup / Opposition Cup).

  • Nigeria

    Flag of Nigeria
    Setup for NigeriaDifficulty level 4

    Defensive rule Nigerian Prince

    Unique setupOngoing

    Your back middle Cup is a scam. If the opposition lands a Beer pong ball in it, remove a Opposition Cup of your choice and do not remove the scam. If a Beer pong ball lands in an adjacent Cup, the scam is revealed and voids. If the opposition lands a rim shot, bounce, or grenade in the scam, remove 2 Opposition Cup. If re-racked, you may declare a new scam. Cannot remove special cups or end the game.

    Nigeria

    Flag of Nigeria
    Setup for NigeriaDifficulty level 4

    Defensive rule Nigerian Prince

    Unique setupOngoing

    Your centre Cup is a scam. If the opposition lands a Beer pong ball in this scam, remove a Opposition Cup of your choice and do not remove the scam Cup. If a Beer pong ball lands in an adjacent Cup, the scam is 'revealed' and the ability becomes void. If the opposition lands a rim shot, bounce shot, or grenade in a scam, remove 2 Opposition Cup instead. If you are re-racked, you can choose a new Cup to be a scam. Cannot be used to remove special cups or end the game.

  • North Korea

    Flag of North Korea
    Setup for North KoreaDifficulty level 3

    Offensive rule Superior Weapons Program

    Ongoing

    At turn start, roll a die. 1-2: skip turn. 3: -1 Beer pong ball. 4: no change. 5: +1 Beer pong ball. 6: +2 Beer pong ball.

    Offensive rule A Successful Launch

    One use

    If you and a teammate both sink a Cup on the same turn, +1 Beer pong ball to dice rolls for the rest of the game.

    North Korea

    Flag of North Korea
    Setup for North KoreaDifficulty level 3

    Offensive rule Superior Weapons Program

    Ongoing

    At the start of your turn, roll a die. If you roll a 1 or 2: skip your turn. If you roll a 3: -1 Beer pong ball. If you roll a 4: no changes. If you roll a 5: +1 Beer pong ball. If you roll a 6: +2 Beer pong ball.

    Offensive rule A Successful Launch

    One use

    If you and your teammate both sink a Cup / Opposition Cup on the same turn, +1 Beer pong ball to your team's dice rolls for the rest of the game.

  • North Macedonia

    Flag of North Macedonia
    Setup for North MacedoniaDifficulty level 4

    Defensive rule Phalanx Formation

    Unique setupOngoing

    Set up 6 Cup in 2 rows of 3. The middle back Cup cannot be sunk initially. When a front cup is sunk, the back cup moves forward. If both cups in a column are sunk, or you have 3 or fewer cups, the ability voids and you must remove all but 2 cups. Place these two in a horizontal line.

    North Macedonia

    Flag of North Macedonia
    Setup for North MacedoniaDifficulty level 4

    Defensive rule Phalanx Formation

    Unique setupOngoing

    Set up 10 Cup in 2 horizontal rows of 5, as pictured. The 3 middle Cup in the back row cannot initially be sunk. When a front row Cup is sunk, the back row Cup moves forward. If both Cup in a column are sunk, the formation shuffles inward to remove gaps. After 2 shuffles or when you have 5 or fewer Cup, the ability is void and you must remove all but 3 Cup from the game.

  • Norway

    Flag of Norway
    Setup for NorwayDifficulty level 1

    Offensive rule Valhallan Pillage

    One use

    -1 Beer pong ball, but remove a Opposition Cup of your choice and drink it. Cannot remove special cups or end the game.

    Norway

    Flag of Norway
    Setup for NorwayDifficulty level 1

    Offensive rule Valhallan Pillage

    Two uses

    -1 Beer pong ball, but remove a Opposition Cup of your choice and drink it. Cannot be used to remove special cups or end the game.

  • Paraguay

    Flag of Paraguay
    Setup for ParaguayDifficulty level 2

    Defensive rule Landlocked Navy

    Unique setup

    Set up 9 Cup in a square, as pictured. You can only be re-racked at 4 Cup (into a smaller square).

    Paraguay

    Flag of Paraguay
    Setup for ParaguayDifficulty level 2

    Defensive rule Landlocked Navy

    Unique setup

    Set up 12 Cup in a hollow square, and 1 more Cup in the middle, as pictured. You can only be re-racked at 9 Cup and at 4 Cup into squares.

  • Peru

    Flag of Peru
    Setup for PeruDifficulty level 2

    Defensive and offensive rule Incan Empire

    Ongoing

    At the start of your turn, you may place any empty Cup upside down on top of your cups or the opposition's. If an empty cup is knocked off by a Beer pong ball, it’s removed from the game.

    Peru

    Flag of Peru
    Setup for PeruDifficulty level 2

    Defensive and offensive rule Incan Empire

    Ongoing

    At the start of your turn, you may place any of your empty Cup upside down on top of Cup or Opposition Cup. If an empty cup is knocked off by a Beer pong ball, it is removed from the game.

  • Philippines

    Flag of Philippines
    Setup for PhilippinesDifficulty level 3

    Defensive rule Island Nation

    Unique Setup

    Set up 6 Cup into three islands of 2 cups. You choose placement, but max 2 cups in a horizontal row. You can be re-racked into an island of 3 cups or 2 cups following the same spacing.

    Philippines

    Flag of Philippines
    Setup for PhilippinesDifficulty level 3

    Defensive rule Island Nation

    Unique Setup

    Set up 10 Cup into four islands of 3, 3, 2, and 2. You choose where to place them, but a maximum of 2 Cup can be placed in a horizontal row. You can only be re-racked at 5 Cup, into an island of 3 and an island of 2 following the same spacing.

  • Poland

    Flag of Poland
    Setup for PolandDifficulty level 4

    Offensive rule Strategic Invasion

    One use

    Move a Opposition Cup next to one of yours. That Opposition Cup remains theirs and must be sunk for Poland to win. It can be used for balls back but not redemption, and it cannot be the final winning cup. Cannot be used if the opposition has 3 or fewer cups.

    Poland

    Flag of Poland
    Setup for PolandDifficulty level 4

    Offensive rule Strategic Invasion

    Two uses

    Move a Opposition Cup next to a Cup. This Opposition Cup remains as the opposition's, and must be sunk for Poland to win the game. This Opposition Cup can be used to trigger balls backs, but not redemption, and cannot be the last cup you sink to win. Cannot be activated if the opposition has 3 or less Opposition Cup.

  • Portugal

    Flag of Portugal
    Setup for PortugalDifficulty level 1

    Offensive rule The Ronaldo

    Ongoing

    Any time the opposition shoots and the Beer pong ball hits you or your teammate, that player can fall down and earn +1 Beer pong ball on their next turn. Voids if the ball has touched a cup or ground first.

    Portugal

    Flag of Portugal
    Setup for PortugalDifficulty level 1

    Offensive rule The Ronaldo

    Ongoing

    Any time the opposition shoots and the Beer pong ball hits you or your teammate, that player can fall to the floor and earn +1 Beer pong ball on their next turn. Ability is void if the Beer pong ball touches a Cup or the ground first.

  • Romania

    Flag of Romania
    Setup for RomaniaDifficulty level 3

    Defensive rule Vampire Castles

    Unique setupOngoing

    Place a 'castle' Cup anywhere and a 'vampire' Cup adjacent to it. Until the vampire is sunk or removed, the opposition can only remove 1 Cup per turn. A vampire can be removed by sinking the vampire or the adjacent castle. Vampires/castles are not included in re-racks and do not need to be sunk to win.

    Romania

    Flag of Romania
    Setup for RomaniaDifficulty level 3

    Defensive rule Vampire Castles

    Unique setupOngoing

    Place 2 'castle' Cup anywhere on the table and a 'vampire' Cup adjacent to each castle. Until both vampires are sunk (or removed), the opposition can only sink (or remove) 1 Cup per turn. A vampire can be removed by sinking the vampire Cup (stake through the heart), or the adjacent castle (exposure to sunlight). Vampires/castles are not included in re-racks, and do not need to be sunk to win the game.

  • Russia

    Flag of Russia
    Setup for RussiaDifficulty level 3

    Offensive rule Russian Roulette

    Ongoing

    At the start of your turn, you or a teammate rolls a die. 6: you’re removed for 4 turns. Otherwise: +1 Beer pong ball. If a comrade is dead, no +1 bonus. If both are dead, skip your turn. You may revive a dead comrade at end of your turn for a vodka shot.

    Russia

    Flag of Russia
    Setup for RussiaDifficulty level 3

    Offensive rule Russian Roulette

    Ongoing

    At the start of your turn, you or a teammate must roll a die. If you roll a 6, you are removed from the game for 4 turns. If you roll anything else, +1 Beer pong ball. If a comrade is dead, you do not get the bonus +1 Beer pong ball. If both are dead, skip your turn. At the end of your turn, you may revive a dead comrade for a shot of vodka.

  • Saudi Arabia

    Flag of Saudi Arabia
    Setup for Saudi ArabiaDifficulty level 1

    Defensive rule The Line

    Unique Setup

    Set up 6 Cup in two vertical rows of 3, one cup-length apart. You cannot be re-racked.

    Defensive rule Discretionary Spending

    Ongoing

    Any time the opposition sinks (or removes) a Cup, you may distribute it amongst your remaining cups.

    Saudi Arabia

    Flag of Saudi Arabia
    Setup for Saudi ArabiaDifficulty level 1

    Defensive rule The Line

    Unique Setup

    Set up 10 Cup in two vertical rows of 5, as pictured. The rows must be one cup-length apart. You cannot be re-racked.

    Defensive rule Discretionary Spending

    Ongoing

    Any time the opposition sinks (or removes) a Cup, you may distribute it amongst your remaining Cup.

  • Singapore

    Flag of Singapore
    Setup for SingaporeDifficulty level 1

    Defensive rule Crazy Clean Streets

    Ongoing

    If, on your turn, all of your team's Beer pong ball touch the ground, the opposition receives a littering penalty: -1 Beer pong ball next turn.

    Singapore

    Flag of Singapore
    Setup for SingaporeDifficulty level 1

    Defensive rule Crazy Clean Streets

    Ongoing

    If, on your turn, all of your team's Beer pong ball touch the ground, the opposition receives a penalty for littering: -1 Beer pong ball on their next turn.

  • Somalia

    Flag of Somalia
    Setup for SomaliaDifficulty level 4

    Defensive rule You sunk my Pirate Ship

    Unique setupOngoing

    Set up 9 Cups in a rectangle, as pictured. Secretly pick 4 Cups (two 2-cup ships) as ‘Pirate Ships.’ When a Pirate Ship Cup is sunk, you must say if it was a 'hit' or if the ship is fully removed. If all ships are removed, you lose. No re-racks. Pirate voices are encouraged.

    Somalia

    Flag of Somalia
    Setup for SomaliaDifficulty level 4

    Defensive rule You sunk my Pirate Ship

    Unique setupOngoing

    Set up 12 Cups in a rectangle, as pictured. Secretly select 5 Cups to be ‘Pirate Ships’ (a 3-cup ship and a 2-cup ship). When a Pirate Ship Cup is sunk, you must tell the opposition at the end of their turn whether it was a 'hit' or if the entire ship is removed. When all Pirate Ships have been sunk (or removed), you lose. You cannot be re-racked. Pirate voices are heavily encouraged.

  • South Africa

    Flag of South Africa
    Setup for South AfricaDifficulty level 2

    Defensive rule South Africa has Three Capitals?

    Unique setupOngoing

    Your 3 corner Cup are protected and cannot be sunk until you’ve been re-racked or have 5 or fewer cups. At that point, they become normal cups. While protected, they can’t be affected by abilities, rim shots, bounce shots, trick shots, or grenades.

    South Africa

    Flag of South Africa
    Setup for South AfricaDifficulty level 2

    Defensive rule South Africa has Three Capitals?

    Unique setupOngoing

    Your 3 corner Cup are protected and cannot be sunk until you have been re-racked, or have 5 or fewer Cup. At this point, they become normal Cup. While protected, these corner Cup cannot be affected by any other abilities, rim shots, bounce shots, trick shots, or grenades.

  • South Korea

    Flag of South Korea
    Setup for South KoreaDifficulty level 2

    Offensive rule K-pop Choreography

    Ongoing

    At the start of your turn, choose a Opposition Cup and announce it. If your team sinks that cup on the first shot, remove an additional cup from the game. Cannot remove special cups. Voids if the opposition has 4 or fewer cups.

    South Korea

    Flag of South Korea
    Setup for South KoreaDifficulty level 2

    Offensive rule K-pop Choreography

    Ongoing

    At the start of your turn, choose a Opposition Cup and announce it. If your team sinks this Opposition Cup on the first shot, remove an additional Opposition Cup of your choice from the game (cannot remove special cups). Ability is void if the opposition has 4 or fewer Opposition Cup.

  • Spain

    Flag of Spain
    Setup for SpainDifficulty level 2

    Offensive rule Spanish Inquisition

    One use

    At the start of the game, you may redraw the opposition's country. If you do, they must use the new country.

    Offensive rule Running of the Bulls

    One use

    After sinking a Opposition Cup, you can continue shooting Beer pong ball until you miss. The Opposition Cup are not removed until the end of your turn.

    Spain

    Flag of Spain
    Setup for SpainDifficulty level 2

    Offensive rule Spanish Inquisition

    One use

    At the start of the game, you may redraw the opposition's country. If you choose to do so, the opposition must play as that country.

    Offensive rule Running of the Bulls

    One use per player

    After sinking a Opposition Cup, you can continue shooting Beer pong ball until you miss. The Opposition Cup are not removed until the end of your turn.

  • Sri Lanka

    Flag of Sri Lanka
    Setup for Sri LankaDifficulty level 2

    Defensive rule Teardrop Island

    Unique setup

    Set up 7 Cup in a teardrop shape, as pictured. You can be re-racked only at 3 Cup.

    Sri Lanka

    Flag of Sri Lanka
    Setup for Sri LankaDifficulty level 2

    Defensive rule Teardrop Island

    Unique setup

    Set up 10 Cup in a teardrop shape, as pictured, to mimic the shape of Sri Lanka. You can only be re-racked at 7 Cup and 3 Cup.

  • Sweden

    Flag of Sweden
    Setup for SwedenDifficulty level 2

    Offensive rule Nobel Peace Prize

    Ongoing

    If your team misses all shots for three consecutive turns, your first shot next turn counts as a grenade (if it goes in). If you miss, the ability resets.

    Sweden

    Flag of Sweden
    Setup for SwedenDifficulty level 2

    Offensive rule Nobel Peace Prize

    Ongoing

    If your team misses all Beer pong balls for three turns in a row, the first Beer pong ball on your next turn counts as a grenade (if it goes in). If you miss this grenade, the ability resets.

  • Switzerland

    Flag of Switzerland
    Setup for SwitzerlandDifficulty level 4

    Offensive rule Secure Offshore Accounts

    One use

    At the start of your turn, lend 1 Cup to the opposition (it must touch one of theirs). If they miss all shots for the next 3 turns, take back your Cup plus 1 Opposition Cup of their choice, which becomes yours. If they do sink a cup, your lent cup returns immediately. They cannot sink or remove lent cups. Cannot be used if either team has 4 or fewer cups, nor to end the game.

    Switzerland

    Flag of Switzerland
    Setup for SwitzerlandDifficulty level 4

    Offensive rule Secure Offshore Accounts

    One use

    At the start of your turn, "lend" 2 Cup to the opposition. They choose where to place them (must touch a Opposition Cup). If the opposition misses all their shots for the next 3 turns, collect back these 2 Cup, plus 2 Opposition Cup of their choice, which then become yours. If the opposition does sink a cup, your lent cups are returned immediately. The opposition cannot sink (or remove) these lent cups. Cannot be used if either team has 4 or fewer cups, nor to end the game.

  • Taiwan

    Flag of Taiwan
    Setup for TaiwanDifficulty level 3

    Defensive rule Silicon Shield

    Ongoing

    Your empty Cup can be used to block an opposition shot by flipping it off the table’s edge. You may flip any number of empty cups at once, but cannot re-flip the same cup on that turn. If you successfully block a shot, remove all cups flipped for that shot.

    Taiwan

    Flag of Taiwan
    Setup for TaiwanDifficulty level 3

    Defensive rule Silicon Shield

    Ongoing

    Your empty Cup can be used to block the opposition’s Beer pong ball by flipping it off the table’s edge. You can flip any number of empty Cup at once, but cannot re-flip the same Cup on the same turn. If you block a Beer pong ball with an empty Cup, remove every Cup that was flipped for that shot.

  • Tanzania

    Flag of Tanzania
    Setup for TanzaniaDifficulty level 3

    Offensive rule The Shortest War

    One use

    Use instead of your turn. One player shoots, the other returns balls. You have 19 seconds for unlimited shots with no defense. Sunk cups remain until time ends, then they’re removed. Bounce/rim/trick/bombs/back are ignored, no abilities remove cups or add shots. Max 3 cups can be sunk. Cannot be used to end the game.

    Tanzania

    Flag of Tanzania
    Setup for TanzaniaDifficulty level 3

    Offensive rule The Shortest War

    One use

    Use your ability instead of taking your turn. One of your players will shoot, and the other will return Beer pong balls. You have 38 seconds to shoot an unlimited number of times with no defense. Sunk Opposition Cup remain until the ability ends, at which point they are removed. Bounce shots, rim shots, trick shots, balls back, and grenades are ignored, and no other country abilities can remove Opposition Cups or gain Beer pong balls. A max of 5 Opposition Cup can be sunk. Cannot be used to end the game.

  • Türkiye

    Flag of Türkiye
    Setup for TürkiyeDifficulty level 2

    Offensive rule World’s First Coins

    Ongoing

    At the start of your turn, flip a coin and guess the outcome. If correct: +1 Beer pong ball. If incorrect: -1 Beer pong ball. This stacks each turn. Maximum 4 Beer pong ball per turn, minimum 0.

  • Ukraine

    Flag of Ukraine
    Setup for UkraineDifficulty level 1

    Defensive rule Nuclear Fallout

    Unique setup

    If the opposition sinks your back middle Cup (Chernobyl), they have 2 more turns to call a re-rack. After that, your remaining cups cannot be re-racked or moved by abilities.

    Ukraine

    Flag of Ukraine
    Setup for UkraineDifficulty level 1

    Defensive rule Nuclear Fallout

    Unique setup

    If the opposition sinks your middle Cup (Chernobyl), they have 2 more turns to call a re-rack. After that, your remaining Cup cannot be re-racked or moved by abilities.

  • United Arab Emirates

    Flag of United Arab Emirates
    Setup for United Arab EmiratesDifficulty level 1

    Offensive rule Fly Emirates

    Ongoing

    You may ignore the 'elbows behind the table' rule for 1 shot each turn. Both shoulders must still be behind the table.

    United Arab Emirates

    Flag of United Arab Emirates
    Setup for United Arab EmiratesDifficulty level 1

    Offensive rule Fly Emirates

    Ongoing

    You may ignore the 'elbows behind the table' rule for 1 Beer pong ball each turn. However, both shoulders must still be behind the table.

  • United States of America

    Flag of United States of America
    Setup for United States of AmericaDifficulty level 1

    Defensive rule Military Spending

    One use

    At the start of your turn, refill and replace all Cup sunk or removed on the opposition's previous turn.

    United States of America

    Flag of United States of America
    Setup for United States of AmericaDifficulty level 1

    Defensive rule Military Spending

    Two uses

    At the start of your turn, refill and replace all Cup that were sunk or removed on the opposition's previous turn.

  • Vatican City

    Flag of Vatican City
    Setup for Vatican CityDifficulty level 3

    Defensive rule His Holiness the Pope Cup

    Unique setupOngoing

    Your back middle Cup is the 'Pope Cup'. It cannot be sunk until the surrounding 4 cups have been removed. The opposition wins once it’s sunk. Until it’s not touching any other cup, any shot landing in it is void, and it’s unaffected by rim/bounce/grenades/abilities.

    Vatican City

    Flag of Vatican City
    Setup for Vatican CityDifficulty level 3

    Defensive rule His Holiness the Pope Cup

    Unique setupOngoing

    Your centre Cup is the 'Pope Cup'. The Pope Cup cannot be sunk until the surrounding 6 Cup have been sunk or removed. The opposition wins once the Pope Cup has been sunk. Until the Pope Cup is no longer touching any other cup, any shot landing in it is void, and it is unaffected by rim shots, bounce shots, grenades, or other abilities.

  • Vietnam

    Flag of Vietnam
    Setup for VietnamDifficulty level 3

    Defensive rule Guerrilla Warfare

    Unique setupOngoing

    Set up 5 Cup, with 3 in a triangle (Ho Chi Minh) and 2 isolated (Viet Cong). All Viet Cong must be removed before any Ho Chi Minh cups can be removed. No re-racks.

    Vietnam

    Flag of Vietnam
    Setup for VietnamDifficulty level 3

    Defensive rule Guerrilla Warfare

    Unique setupOngoing

    Set up 8 Cup, as pictured, with 4 Cup in a diamond (Ho Chi Minh) and 4 Cup isolated anywhere on the table (Viet Cong). All Viet Cong Cup must be sunk or removed before any Ho Chi Minh Cup can be sunk or removed. You cannot be re-racked.