Cuba

Missile Crisis

Difficulty: ★★★☆☆

For the next 3 turns (i.e., yours, the oppositions, then yours), all shots count as grenades. For these 3 turns, trick shots, bounce shots, and balls back are ignored and no other country abilities can be used to gain extra shots. One use.


Cuba’s setup and required game components

CountryInteractions/technicalities with other countries
n/a6-cup variation: no change

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Croatia